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Age of Empires III: The WarChiefs : ウィキペディア英語版
Age of Empires III: The WarChiefs

''Age of Empires III: The WarChiefs'' is the first official expansion pack for the real-time strategy game ''Age of Empires III''. It was announced by Ensemble Studios and Microsoft Game Studios on March 7, 2006. The demo version was released October 4, 2006. The full game for PC was released on October 17, 2006 in the United States.〔 The expansion pack was then bundled with the full game of ''Age of Empires III'', being called ''Age of Empires III Gold Edition'' on September 19, 2006. The Mac version was ported over, developed and published by Destineer's MacSoft Games. The full game for Mac was released on June 12, 2007 in the United States. It was followed by a second expansion pack to the original game called ''Age of Empires III: The Asian Dynasties''.
==Gameplay changes==

There are no major changes to the mechanics to ''Age of Empires III'' - players are still expected to gather resources, build armies and send them to attack opponents. Instead, there are a number of new concepts introduced, whilst existing concepts have been expanded.
While the Aztecs have a home city, the Iroquois and Sioux have five members of the Tribal Council: the Chief, the War Leader, the Shaman, the Wise Woman, and the Messenger. They all offer different units, supports, and improvements. The tribal council is present in the game when a native civilization advances in age (replacing the politician system of the European civilizations); the player can select to promote a candidate to the Tribal Council and this confers a bonus on the player. The candidates offer higher bonuses at later ages. Typically the type of bonus remains the same (extra units, bonus resources) and new candidates become available at higher home city levels.
Other additions to the game include new minor native tribes. The Huron replaced the Iroquois, the Cheyenne replaced the Lakota (Sioux) and the Zapotec replaced the Aztec. Other new tribes include the Klamath, the Apache, the Navajo and the Mapuche. The expansion includes 16 minor tribes, compared to the original 12.
A Fire Pit is available to all Native civilizations. By tasking villagers dance at the Pit, a range of up to ten dances per civilization are available. The dances can be learned through Home City shipments are The Town Dance which improves building HP and attack, and the Water Dance which improves naval combat.
The Iroquois have the unique Founder Dance, which spawns new Travois, and the Earth Mother Dance, which increases maximum population. The Sioux have the Fire Dance, which increases unit damage to buildings and ships to mitigate their lack of siege weapons, and the War Song Dance, which produces free Dog Soldier cavalry. The Aztecs have the Healing Dance (all idle units automatically regenerate health) to compensate for the limit on Warrior Priests, and the Garland War Dance to spawn the free Skull Knights.
Additionally, each Native Civilization has its share of unique technologies. There is one unique technology per building except for the Sioux teepee, and the technologies' effects range from delivering shipments of resources or units to upgrading unit capabilities.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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